7 Life Lessons I Learned From Playing Video Games

We recently came across an excellent article by Carson Blackwelder where he talks about seven crucial life lessons he learned from video games. — August 22nd,  2018 Beyond the mental, physical, and social pluses, video games can do what books, movies, and TV shows cannot: put us in control. All of these pop culture mediums have the capability allowing us

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Playing Video Games Can Help Make Kids Smarter And Happier

Games are more than just a fun activity for kids — they can enhance their emotional, personal, and social well-being. — August 14th,  2018 According to many scientific studies, Games can change the brain structurally and functionally. These changes result in enhancing mental skills such as memory, attention span, spatial intelligence, language learning ability, and coordination. Research also shows that

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You Should Listen To Video Game Soundtracks At Work

Productivity studies suggest you can boost your output with the right music. But more importantly, new findings concurred that listening to music from video games helps you focus! — July 26,  2018 Plenty of studies show that having some sound around you can help you focus, probably because it gives your subconscious something to tune out. There isn’t a wealth of

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Ready Patient One: Video Games as Therapy

Recently, we have been talking a lot about video games and how they can help treat several disorders. However, probably the most significant advances are related to the treatment of autism. — July 10,  2018 Over the past year, several small pilot studies have produced promising results for games designed to help children with autism, showing that they may improve

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What Are Some Fatal Design Flaws In Modern Video Games?

There are some glaring design flaws that we’ve seen in modern video games, and it’s been going on for some time now. David Fried, a game designer, has made a list of the most prominent weaknesses and why they happen. — May 28, 2018 The fatal design flaws in modern video games, as Fried explains, are basically, two: Excessive delay until

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